Wyrdsong, the RPG from ex-Bethesda talent, isn’t dead—but it’s no longer an open world: ‘We’re down to a skeleton crew’

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Jeremy Peel

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You may remember Wyrdsong from Gamescom Opening Night Live, where it was announced three years ago as a trippy new open-world RPG from veterans of Skyrim, Fallout and The Outer Worlds. Set against the backdrop of a warped medieval Portugal, it was intended to explore the mythological origins of the Knights Templar, letting players create their own character and set out across a 12th century landscape of castles, coastline and mountains.

Unfortunately, its developer, Something Wicked Games, has not had access to the infamously deep coffers of the Templars. Back in 2022, the studio was funded by a $13.2 million seed investment from NetEase. That might sound like a lot, but is really only a twinkle in an old wizard’s eye when it comes to grand RPGs in the mode of Bethesda and Obsidian. The plan was to woo further talent and investors with the trailer, and build Wyrdsong—pronounced “weird-song”—with the help of an eventual team totalling around 70 people.

WYRDSONG | Announcement Trailer | Something Wicked Games – YouTube
WYRDSONG | Announcement Trailer | Something Wicked Games - YouTube


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