The Lord of the Rings: Gollum review

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Dominic Tarason

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NEED TO KNOW

What is it?  A stealthy platform narrative Lord Of The Rings adventure.
Release date May 25, 2023
Expect to pay  $50 / £43
Developer  Daedalic Entertainment
Publisher In-house, Nacon
Reviewed on Nvidia 2080 Ti, Intel i9-9900k @ 4.9ghz, 32gb RAM
Multiplayer No
Steam Deck N/A
Link Official site

Despite my nature (a sun-averse hermit hoarding shiny treasures) giving me a certain affinity for Gollum, I’ve been a bit skeptical about Daedalic’s much-delayed Lord Of The Rings game, as early footage left me uninspired and unsure whether there was even a coherent game here. The good news is that Gollum (the game) does have some interesting ideas. Unfortunately, like its fragmented protagonist, its ideas fall into two distinct camps, and one is significantly nicer than the other. 

 Gollum straddles two action genres, and neither holds up to scrutiny. At heart, it’s a cinematic but basic stealth platformer. Think halfway between Uncharted’s wall-clambering navigation and Splinter Cell creeping. Not being the finest of physical specimens, Gollum is a little awkward at both, in-character and out.

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