Kenny
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Fans of Com2uS’ tactical fantasy RPG hit, Summoners War, know that after celebrating nine years of success, Com2uS has no intention of slowing down. From amazing anniversary rewards for players, to in-game events and even an Assassin’s Creed collaboration, Summoners War has given players plenty of reasons to return to the world they love. With their latest showcase on June 23rd for Summoners War RELOADED, they’ve announced another massive set of updates! Read on for all of the latest news.
There was a lot of content announced at Summoners War RELOADED showcase. New players will have hours and hours of content to discover, while returning summoners will have more than enough to keep them engaged.
Spiritual Realm, a new Cairos Dungeon, has been added. This new dungeon has difficulty settings that are comparable to the existing Cairos Dungeons, but will drop Fight, Enhance, Accuracy, Determination, and Tolerance runes that were previously dropped only in the rift world. It will also drop the newly added Seal Runes, the second set of runes. For existing Giant Dungeons, the Abyss Floors have been added. Existing dungeons have been changed from 12 floors to 10 floors, and two new floors will be added. Abyss floors are seasonal, and do not allow for multiple monsters. Six star runes are returning to the 10th floors of dungeons, while new rune sets will only be dropped on the Abyss floors. You can dive into Necropolis in July, Spiritual Realm in August, the Steel Fortress in September, and the Punisher’s Crypt in December.
Meet the two new monsters joining the fray: the Indra and the Asura! Today, we’re highlighting the Wind Indra and Water Asura which are just two of the ten variations joining the fray! The Wind Indra is a 5-star that specializes in wind and lightning attacks that debuff enemies while the Water Asura is a 4-Star that gradually increases their attack power every time they strike an enemy. If you liked reading about them, just know that both monsters will be coming in every single attribute! That means you can expect to see things like a Light Asura or a Dark Indra as well. For more info, you can check out all skills and specs of the new monsters in-game!
Two new sets of runes have been added with various effects and ways to impact gameplay. The Intangible Rune allows players to complete a rune set by filling one empty slot, allowing players to have the full effects of a complete rune set. While it won’t replace several runes in a single set, it’s still a powerful tool if used wisely.
Com2uS has proven to be a team that not only listens to their community, but also acts on the feedback they get. They’ve heard the feedback and are doing away with many of the inefficient and outdated systems that have run their course over the last nine years. Instead, they’ve improved and simplified these systems.
Seasoned players will notice the rearrangement of the in-game item acquiring area – this feature simplifies the process so players can focus on farming, rather than constant dungeon switching. Rune enhancement has also been simplified, letting players acquire nat6 runes through Rune Combination, rather than just from farming!
Yet another improvement is the update made to their battle systems. They’ve added an additional turn and unified the attack gauge conditions. Before, some combat situations would result in a player getting an additional turn deferred. Now, with this improvement, they’ve ensured that all skills resulting in an additional turn, will be the same across the board. They’re also updating how the “Absorption” effect in the attack gauge is handled. Currently, if the gauge was absorbed by whatever percent, it would go up that amount regardless of the remaining attack gauge. Now, even if a monster only has ten percent of their health remaining, a player using the absorption effect to steal fifty percent health, will still get that full amount. A few other changes are that “Crushing Hits,” an attribute advantage attack, have been removed. They’ve also rearranged the effect of the Despair rune set with a multi-hit skill!
In addition to the game features mentioned, one notable highlight from last weekend’s showcase includes the announcement of the fanart event winners celebrating the 9th anniversary of Summoners War. Grand Prize winners are receiving special edition art books signed by the artists behind Summoners War!
Com2uS also held an extensive Q&A time with key members of the team addressing the most pressing questions from players. The team dedicated a significant portion of their time during the presentation to hear and address feedback from their fanbase. It seems to be one of the reasons Summoners War continues to have an active community nine years after its initial launch!
With new dungeons, new monsters, new features directly added based on player feedback, and a ton of other additions, Summoners War fans have a lot of content to explore. If you’re searching for a new tactical RPG to dive into, or a lifelong summoner looking for a new adventure, Summoners War: Sky Arena has you covered!