MMOs had a great year in 2024, with the genre the liveliest it’s been in years

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Fraser Brown

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It can be easy to get a bit down about the state of the MMO genre these days. I’ve been guilty of it myself, and for good reason—big swings and big successes have been increasingly rare. But while the golden age of MMOs, when countless developers were experimenting in what was still a novel space, is long behind us, 2024 ended up being a surprisingly lively year.

So much so that it would be impossible for me to catch you up on everything that’s been going on. Instead, I’ve plucked out some of the biggest moments, good and bad, that reveal a genre that’s still full of energy.

World of Warcraft took us underground

(Image credit: Blizzard)

The big ‘un had a busy 12 months, mainly thanks to the launch of The War Within, the first part of a trilogy of expansions. Adventurers spent most of the expansion underground, in some of the most impressive locations that Blizzard’s designed across the MMO’s venerable history. Big stakes, striking maps, hero talents that leaned into each class fantasy, and significant changes to how alts are handled all lead to The War Within feeling like a great step in the right direction—though as a fan of Dragonflight, I feel like WoW’s course correction started happening a while back.

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