Baldur’s Gate 3 bestiary: The origins of D&D’s odder creatures

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Jody Macgregor

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Dungeons & Dragons is a game where we collect various ideas from folklore and our favorite works of genre fiction, then smash them together like dodgem cars. We put characters based on Conan, Aragorn, Van Helsing, and Doctor Strange alongside each other to fight horror movie zombies and fairytale ogres, like greedy kids playing with all our best toys at once. 

Sometimes the origins of the unusual folk you’ll meet in D&D are obvious. “They’re like hobbits, but not so much like hobbits that we get sued,” for instance. That’s not always the case, though, especially in the case of the creatures Baldur’s Gate 3 puts at the center of its plot, like mind flayers and githyanki. Who comes up with all this stuff? Well, sit down, stop fiddling with the dice, and I’ll tell you.

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