123 Brett Michael Orr
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Similar to Rorona, Ayesha first launched for the PS3 many moons ago, and saw a recent re-release on modern platforms by way of Atelier Ayesha DX, along with the rest of the ‘Dusk’ trilogy, including our personal favorite, Escha & Logy.
Ayesha’s adventure combines some of the best elements from the earlier, more punishing Rorona titles, while maintaining a surprisingly grounded sensibility that would eventually be lost in Atelier Sophie and Atelier Ryza.
Ayesha’s journey to find her lost, presumed-dead, sister, takes her on a journey from a humble ‘apothecary’ to a full-fledged alchemist, accompanied by a colorful crew of rogues. There’s still a time limit to observe, and if you’re not careful, you can easily run out of time—but the deadlines aren’t so punishing as to make the gameplay frustrating.
The turn-based battles are fun and even involve a positioning element to deal “back attacks” to unsuspecting enemies, and the alchemy system—while not quite as intuitive as later entries—has surprising depth and rewards players who are willing to understand its nuances.
Players also have a roster of challenges they can complete to gain extra rewards and learn more alchemical recipes, which encourages continual crafting and experimentation—a system that only gets better with the sequel, Escha & Logy.