WoW’s new pirate battle royale ignites a baffling flame war between PvP and PvE players, meanwhile Blizzard’s ramping up the rewards to make the grind a touch kinder

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Harvey Randall

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World of Warcraft’s funky, limited-time event, Plunderstorm, is just fine by my making. I’ve played a handful of rounds, and experienced a slightly-clunky romp where you kill some enemies and messily try to land some skillshots Guild Wars 2 style in an MMO not really built for it. But hey, you can get some mounts out of the whole deal.

For the completely uninitiated, Plunderstorm is a battle royale mode that’s separate from the main game. You dip in with a custom-made pirate avatar, run around collecting plunder, and fight to be the last swab standing. The more plunder you collect, the more renown you earn—the more renown you earn, the more rewards you unlock for your actual WoW characters.

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